One of the 1/12th scale figures that fits inside the robots. I used all of the figures designed and created new ones for the story I developed.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMvJCw5SqUuQKFs470h5kV6pyBcFxtsxjGhDVV8N6U5idOSXggzx9DluwQh0eT5uFZ0q5UMf447PPpfhutsXomUdnufffBDmfIX_I8tQ5PtGqMh9FC4SDvI6vjs5ZqYqOcuOyfykkfp9w/w141-h200/FullMetal-Ghost-Shadow-Blade-P07.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAsShjpCmxUWgD51kKKWb5X-c5fgo0KBCLtkKuvy3wvH3ng28C0HZPLL1ubNHlQTDANNrArnt76OE-0r1mnhPvC9jjv8mJBblOQaabUwqlfXGoXgYhbE_5Rwr3-Q7H4aoma4gJiixucZE/w145-h205/FullMetal-Ghost-Shadow-Blade-P06.jpg)
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FullMetal Ghost is set in a world where giant samurai and shinobi mech suits exist alongside traditional samurai and shinobi. The story centers around mech suits and battle gear that have been sent from the future to the Edo period in an attempt to correct an altered history. As the story unfolds, a mystery behind how this happened is uncovered. The story development was designed to be fluid, allowing it to be used for an animated series, Manga, comics and videogames.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzDkuLFNaeCHWtLXEa9l2W5kLogG9KEJfDFKuqZhKo9YbS-6OZTzHWRORp6iZalqhXHhLYBQA1Fg2Ql6IggqbCpare3kNXniYwlL3dXsEPZoyouQ0qy8lhyphenhyphen85pQXrlxvx0hW_KhlzwM2M/s320/Cap+details.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhts4jg2YCBKSKGOX0blXot1HsUru6Ls1nJz8WDODfQaN-KPJAsXjkeg01KmOiwXYTbctHaVSKC4WdqtJL_orxs804Wnu9Kqs7A9PE7nSoaXlnFGyjVFHcDS3lZWc5cGQ4HRztwoQAhKLI/w200-h183/Size+comparison.jpg)
FullMetal Ghost Comic
Writer, Editor and Letterer: Howard Wong
Artist: Jessie Lam
As a part of the promotion for the launch of the FullMetal Ghost high-end collectable toy line at Ani-Com in Hong Kong, an exclusive comic was distributed to consumers who purchased the captain mech suit. The comic, which was based on my story development work, serves as an introduction to the tone, world, and story of FullMetal Ghost, with the intention of providing deeper insights into the lore through different media. The comic was crafted as a trailer, providing a glimpse into the rich and dynamic world of FullMetal Ghost.
Only 800 copies of the comic were available to the public, with a daily distribution limit of 200 copies.
Click images to enlarge.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGafmxtYFfIUYzHgi3Hzd6-b3rIPmPxzAI6vUgjK27giLsLIKbap45Ow27rWZOrs37_zpWQYYZsQbSVmGWtrid7fWd3wocgKclel-ICYCeMRrwxZxQCx3xPuER70Jka9463tTWNMWDUwc/w260-h400/FMG_Comic_BC%2526FC%252820150430%2529-02.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIWHF1WW-asyLT-SyokIn-Lq3JNYDCuxtKkIQMP3NgEtHy34EFdV84wGBiAKbjnEdkF3lreIi8NqDrnEIXe2BHz3bycFZAOYad9s2recHVCEU56asaYC8PxNKjezyS_ez1xYSoF2NC6q4/w264-h400/FullMetal+Ghost+Comic+-+Written+By+Howard+Wong+%252B+Art+By+Jessie+Lam-page-002.jpg)
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*The Wakizashi, inspired by the Odachi, a traditional long sword typically wielded by two people, serves as a key element in the narrative in the Edo period, providing tangible and believable evidence of the existence of giants back then.
FullMetal Ghost Launch at ACGHK
The promotional comic artwork and enlarged printouts of the comic were used to decorate the booth as part of Bandai's marketing and promotional efforts. The dioramas using the samurai and shinobi mech suits and figures are based on battle scenes from the comic.
Click images to enlarge.
Art by Jessie Lam, the artist from the FullMetal Ghost comic book
Copy by Howard Wong
Story development based on Kunio Okawara's sketches and toy engineer designs based on them, as well as prototypes and finished products.
Here you can get a better sense of the scale, details and articulation of the mech and the action figure that I showed in the story development and promotional comic.